| Age | Commit message (Expand) | Author |
|---|---|---|
| 2026-02-22 | Add entropy annealing to escape greedy local minimum after warmup | haoyuren |
| 2026-02-22 | Auto-calibrate collect_batch when not specified | haoyuren |
| 2026-02-22 | Fix total_mem → total_memory in Colab GPU check | haoyuren |
| 2026-02-22 | Fix invalid notebook cell schema (markdown with execution_count) | haoyuren |
| 2026-02-22 | Batched game collection for ~7x training speedup | haoyuren |
| 2026-02-22 | Update README and Colab notebook for current rules and features | haoyuren |
| 2026-02-22 | Separate CPU collect / GPU train, add training CSV log | haoyuren |
| 2026-02-22 | Fix SWAP inheritance, stalemate logic, add greedy warmup | haoyuren |
| 2026-02-22 | Improve versus UI: suit colors, AI highlighting, draw tell | haoyuren |
| 2026-02-22 | Update rules: free draw/pass, remove Q in 2-player games | haoyuren |
| 2026-02-22 | Add tqdm progress bar, fix Colab username | haoyuren |
| 2026-02-22 | Add Colab GPU training notebook | haoyuren |
| 2026-02-22 | Initial commit: Blazing Eights RL agent | haoyuren |
