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12 hours
Change default eval_every from 10000 to 2500
haoyuren
12 hours
Use auto-calibrated collect_batch in Colab notebook
haoyuren
12 hours
Add training curve plots to Colab notebook
haoyuren
12 hours
Add entropy annealing to escape greedy local minimum after warmup
haoyuren
12 hours
Auto-calibrate collect_batch when not specified
haoyuren
12 hours
Fix total_mem → total_memory in Colab GPU check
haoyuren
12 hours
Fix invalid notebook cell schema (markdown with execution_count)
haoyuren
12 hours
Batched game collection for ~7x training speedup
haoyuren
13 hours
Update README and Colab notebook for current rules and features
haoyuren
13 hours
Separate CPU collect / GPU train, add training CSV log
haoyuren
13 hours
Fix SWAP inheritance, stalemate logic, add greedy warmup
haoyuren
21 hours
Improve versus UI: suit colors, AI highlighting, draw tell
haoyuren
21 hours
Update rules: free draw/pass, remove Q in 2-player games
haoyuren
22 hours
Add tqdm progress bar, fix Colab username
haoyuren
23 hours
Add Colab GPU training notebook
haoyuren
23 hours
Initial commit: Blazing Eights RL agent
haoyuren