import torch, pickle, math from pathlib import Path import lt_ep_train as L from lt_ep_train import EQBlock L.DD=Path('data/tinystories_bpe'); L.vocab=pickle.load(open(L.DD/'meta.pkl','rb'))['vocab_size'] dev='cuda'; eps=0.1; B=8; T=256; N=3000 torch.manual_seed(1234); idx,y=L.get_batch('val',B,T); idx=idx.to(dev) if hasattr(idx,'to') else idx ck=torch.load('runs/redx_traj/s3200.pt',map_location=dev) def relax_floor(alpha): blk=EQBlock(512,16,256,256,s=1.0,c=1.0,attn_mode='thick'); blk.qknorm=True with torch.no_grad(): for p,w in zip(blk.allp,ck['allp']): p.copy_(w.to(dev)) blk.WO.mul_(alpha) # scale attention OUTPUT contribution (alpha=0 -> no attention) xin=blk.embed(idx).detach(); z=xin.clone(); ress=[] for t in range(N): z2=z+eps*blk.force(z,xin).detach() r=(z2-z).norm().item()/(z.norm().item()+1e-9); ress.append(r); z=z2 if not math.isfinite(r) or r>1e3: return ('DIVERGED',t,r,0) tail=ress[-800:] return (ress[149] if len(ress)>149 else None, ress[-1], min(tail), max(tail)) print("=== knockout: scale attention output (WO*alpha) on redx s3200, eval_relax 3000 steps ===") print("alpha=1 is the cycling operator; if cycle dies (res->0, monotone) as alpha falls -> attention asymmetry drives it") for a in [1.0, 0.7, 0.4, 0.2, 0.0]: r150,rlast,tmin,tmax=relax_floor(a) osc = (tmax-tmin) print(f" alpha={a}: res(150)={r150:.3e} res(3000)={rlast:.3e} tail[min={tmin:.2e},max={tmax:.2e}] osc={osc:.2e} {'CYCLE' if osc>1e-3 and rlast>1e-3 else 'converged' if rlast<1e-3 else 'floored'}") print("=== DONE ===")