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<title>faeval.git/experiments/checkpointed_handoff.py, branch master</title>
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<title>Add Phase 9A: checkpointed handoff — blend(Vec+DFA) outperforms pure DFA</title>
<updated>2026-03-25T21:20:53+00:00</updated>
<author>
<name>YurenHao0426</name>
<email>Blackhao0426@gmail.com</email>
</author>
<published>2026-03-25T21:20:53+00:00</published>
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First positive online result: 50% blend of offline-fitted Vec + DFA gives 31.7%
vs 31.1% for pure DFA (+0.55%). This is Case B: pure Vec handoff fails (-1.1%)
but blend works because DFA stabilizes trajectory while Vec adds directional credit.

Offline-fitted Vec at DFA epoch-5 checkpoint: Gamma=0.229, rho=0.262.
Cold-start confirmed as main bottleneck — Vec IS useful on DFA trajectory features.

Co-Authored-By: Claude Opus 4.6 (1M context) &lt;noreply@anthropic.com&gt;
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First positive online result: 50% blend of offline-fitted Vec + DFA gives 31.7%
vs 31.1% for pure DFA (+0.55%). This is Case B: pure Vec handoff fails (-1.1%)
but blend works because DFA stabilizes trajectory while Vec adds directional credit.

Offline-fitted Vec at DFA epoch-5 checkpoint: Gamma=0.229, rho=0.262.
Cold-start confirmed as main bottleneck — Vec IS useful on DFA trajectory features.

Co-Authored-By: Claude Opus 4.6 (1M context) &lt;noreply@anthropic.com&gt;
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