# New Song (新宋 / Song Dynasty) — V3 Start 1836 ## Basic Info - **Official Name**: 大宋 (Great Song) — claims unbroken continuity from Northern Song (960 AD), nearly 900 years - **Capital**: Hangzhou (临安, "Temporary Peace" — was the Southern Song wartime capital in 1600s, became permanent) - **Head of State**: Emperor (天子, Son of Heaven — constitutional monarch, "reigns but does not rule") - **Head of Government**: Grand Chancellor (宰相, head of civil service — executes policy, NO independent power) - **Real Power**: National Industrial Advisory Council (全国工业咨议会, "国工咨会") — corporate representative body, de facto legislature - **Government Type**: **Corporate constitutional monarchy** — the world's only government where CORPORATIONS hold sovereign legislative power. Emperor is figurehead. Civil service is executor. Corporations decide. - **State Religion**: Secular Confucianism (state ideology) + Buddhism/Daoism (popular). No state church. - **Technology Tier**: 1 (STEAMPUNK VARIANT — world leader in steam/mechanical/thermal/pneumatic. Behind in electricity.) - **Population**: World's largest (~200-300M? Columbian Exchange population boom) - **Literacy**: Extreme split — near-universal in urban steam-cities, very low in rural frontier ## Technology: The Steampunk Empire ### What Song Leads In (600 years of steam/mechanical refinement) ``` Steam engineering: World's most efficient steam turbines, high-pressure systems, steam-powered naval propulsion unmatched Precision mechanics: Clockwork-grade industrial machinery, sub-millimeter tolerances Pneumatic systems: City-wide compressed air networks (clocks, mail, lighting control, traffic signals, factory automation) Metallurgy: 600 years of alloy research → special steels, bronze alloys, advanced casting. EVERYTHING except aluminum (needs electrolysis) Thermal engineering: Heat exchangers, refrigeration, industrial heating — world's best Mechanical computing: Mass-produced mechanical calculators in every government office, bank, insurance firm, university, military ship Programmable punch-card engines (beyond Babbage Analytical Engine) Mechanical differential analyzers for engineering/science Fire control: Mechanical ballistic computers on warships → world's most accurate naval gunnery Steam agriculture: Steam tractors, threshers, pumps → mechanized large-scale farming ``` ### What Song Lacks (Western innovations it missed) ``` Electricity: Just imported from Europe. Demo power stations in Hangzhou/Nanjing. No grid, no widespread adoption. Aluminum: Cannot produce (electrolysis required). Must import. Strategic dependency. Telecommunications: Low-speed telegraph exists but network sparse compared to England/Germany. No telephone. Pneumatic tube mail substitutes within cities but not inter-city. Electric motors: None → all factories steam/water powered Electrochemistry: Minimal → no electroplating, no electrolytic refining ``` ### The Steampunk Aesthetic ``` Song cities (Hangzhou, Nanjing, Shanghai-equivalent, Guangzhou): ├ Massive steam pipe networks along streets (heating + factory power distribution) ├ Pneumatic tube mail systems (compressed air capsules carrying messages/small packages) ├ Pneumatic flip-panel street signs and station boards (air-driven mechanical displays) ├ Gas + steam luminous lighting (not electric but bright — heated element systems) ├ Steam elevators in 10-15 story buildings (steel-frame "steam-scrapers") ├ Mechanical clock towers with pneumatic citywide synchronization ├ Perpetual coal-smoke haze ("the Breath of Industry" — 工业之息) ├ Punch-card computing halls in government buildings (click-whirr-clack of gears) └ Visually: brass, steel, glass, steam clouds, gear motifs — NOT neon/electric Contrast with European cities (London, Hamburg): ├ Electric street lights (clean, bright, no smoke) ├ Telephone wires ├ Electric tram systems └ Visually: copper wire, glass bulbs, clean(er) air A European visitor to Hangzhou: "Magnificent but CHOKING. Their machines are more beautiful than ours, but the air is unbreathable." ``` ## Territory ### Core China (directly governed) ``` ├ Jiangnan (江南): Hangzhou, Nanjing, Shanghai-equivalent — the economic/political heart ├ Central China: Huguang, Jiangxi — agricultural + developing industrial ├ South China: Fujian, Guangdong, Guangxi — maritime trade, shipbuilding ├ North China: Recovered after civil war (~1650). Old industrial zone rebuilt but secondary to south. │ "Rust belt" feeling — once the industrial heartland, now overshadowed by southern new-build cities ├ Sichuan: Recovered, semi-autonomous historically, mountain basin. Agricultural. ├ Yunnan → Burma corridor: Song province, gateway to India/Indian Ocean └ Western Protectorate (Hexi + Eastern Xinjiang): Recovered. Military frontier zone. ``` ### What Song Does NOT Control ``` ├ Jianzhou Republic (Liaodong/Manchuria): LOST since 1650. Song's greatest irredentist wound. │ "Protected republic" status = Song saves face but doesn't control it ├ Mongol Khanate: Independent, former economic colony ├ Korea: Independent (Song cultural orbit but sovereign) ├ Tibet: Status unclear (loose Song influence? Independent?) └ Eastern Chagatai remnant: Western Xinjiang, squeezed, possibly being absorbed ``` ### Overseas ``` ├ Malacca: Direct fortress. Strait chokepoint. The overseas crown jewel. ├ Vietnam / Burma: Autonomous provinces within Song system. Functionally independent. │ Local administration, Song-appointed governors (with little real authority). │ Similar to Jianzhou's "protected" status but from the other side. ├ SE Asian Chinese polities: Nominal Song sovereignty, actual independence. │ Borneo republics, Sumatra kingdoms, Philippine port cities. │ They fly Song flags but govern themselves. ├ Australia (eastern/northern coast): Growing settler colony. │ Song migrants. Semi-republican self-governance. Acknowledges Emperor. │ Mineral exploration underway. Still small (~100-200k?) but growing. ├ Eastern Bengal (宣慰司): Held since ~1720s. Gateway to India via Burma Road. │ Blocked from westward expansion by English Bengal. └ Various minor Pacific trading posts ``` ## Political System: The Corporate Republic Under an Emperor ### The Industrial Advisory Council (工咨会) **City-Level Councils (市工咨会):** - Every major city has one - Seats allocated to registered enterprises by scale (revenue/employees/tax contribution) - Big company = many seats. Small company = few or no seats. - Manages: city infrastructure, local tax rates, labor policy, port management - Hangzhou/Nanjing city councils = more powerful than most countries' governments **National Council (国工咨会):** - Representatives from the largest ~50-100 national corporations - The Heavyweights: Great Song Railway Corp (大宋铁路), Jiangnan Textile Combine (江南纺联), Southern Seas Trading Company (南洋商社), Lingnan Mining Group (岭南矿业), Imperial Steamship Lines (帝国轮船), Hangzhou Precision Works (杭州精工), etc. - Sets: national trade policy, tariffs, foreign policy direction, military budget, infrastructure priorities - Council Chairman (工咨会主席) = de facto most powerful person in Song - Re-elected every 4 years — but "elected" by corporate voting weight, not citizens **What the Emperor Does:** - Signs legislation (usually automatic) - Ceremonial: rituals, Confucian rites, Heaven-worship, legitimacy symbol - Constitutional powers EXIST but are DORMANT: - Dismiss Chancellor - Veto Council decisions - Dissolve Council in emergency - Supreme military command → A strong Emperor could theoretically recentralize everything → But no Emperor has tried in 170+ years **What the Civil Service Does:** - Executes Council decisions. Runs the bureaucracy. - Staffed by examination system (科举 evolved into civil service exam) - Professional, competent, but NO independent policymaking power - The Chancellor is a senior bureaucrat, not a political leader ### Who Has Power vs Who Doesn't ``` HAVE POWER: ├ ~50-100 major corporations (through Council seats) ├ ~10,000 corporate executives/major shareholders ├ Council Chairman and inner circle └ = maybe 50,000 people control a nation of 200+ million DON'T HAVE POWER: ├ Factory workers (tens of millions — ZERO representation) ├ Displaced peasants / urban poor (tens of millions — ZERO) ├ Small merchants / artisans (too small for Council seats) ├ Intellectuals / teachers / scholars (unless they own a company) ├ Military officers (budget controlled by Council — military = contractor) └ The Emperor himself (in practice) ``` ### Corporate Seat Competition (every 4 years) ``` This is Song's version of "elections": ├ Not citizens voting for parties ├ CORPORATIONS competing for Council seats ├ Seat allocation based on: revenue? employees? tax paid? → formula is contested ├ Corporations expand/merge/acquire to increase their seat count │ → Buying a company = buying its political seats │ → Corporate merger = political alliance │ → Corporate war = political war ├ Trend: consolidation → fewer, larger mega-corporations → oligarchy deepening └ V3 mechanic: Corporate Election events every 4 years → Player influences which corporations gain/lose seats → Shapes national policy direction for next term ``` ### The Strongman Path (集权路线) ``` In principle, one person could recentralize all power: Method A — Emperor's Coup: ├ Strong Emperor + allied military + popular support (workers/peasants) ├ Invoke emergency powers → dissolve Council → rule directly ├ Precedent: Song had powerful emperors for 600+ years before the Council era ├ Risk: corporate class has the MONEY — can fund counter-coup, bribe military Method B — Corporate Dictator: ├ One CEO/tycoon controls enough corporations → dominates Council ├ Also captures Emperor (bribes/controls imperial household) ├ Also monopolizes Chancellor appointment ├ = dictator wearing corporate-democratic clothes ├ Risk: other corporations resist → corporate civil war? V3: Both paths available as late-game options ``` ## Economy: Steampunk Industrial Capitalism ### Structure ``` Heavy industry (steel, machinery, shipbuilding, railway equipment): Concentrated in coastal mega-cities. World-class. Steampunk peak. Light industry (textiles, ceramics, consumer goods): Strong but facing competition from European electrical manufacturing Agriculture: Mechanized commercial farming (steam tractors) on consolidated estates Owned by the SAME corporations/families that own the factories Highly productive per-acre but employs very few people Trade: Malacca → Indian Ocean → global maritime trade network Silk Road (via Western Protectorate) → Central Asia → Ilkhanate → Europe Song is the world's largest TRADING nation even if not the richest per-capita Finance: Hangzhou = East Asia's financial center Mechanical computing gives Song banking a data-processing edge Insurance industry (actuarial mechanical computers) = world's most sophisticated ``` ### The Aluminum Problem ``` Song can make every alloy EXCEPT aluminum (needs electrolysis = needs electricity) → Must import aluminum from England/Germany/Ilkhanate → Strategic vulnerability: aluminum is increasingly important for advanced machinery/vehicles → V3: Aluminum Import dependency = diplomatic leverage for Western powers → Solution: either develop domestic electricity (costly transition) or secure reliable aluminum supply through diplomacy/trade agreements ``` ## Social Crisis: The Scissors (城乡剪刀差) ### Urban Extreme ``` Mega-cities (5-10 cities of 1M+ population): ├ Steam-scrapers, pneumatic mail, mechanical computing halls ├ World's most advanced infrastructure ├ BUT ALSO: Overcrowded workers' districts │ ├ Coal smog (far worse than London fog — 600 years of burning coal) │ ├ Slums next to steam-scraper penthouses │ ├ Child labor in factories │ ├ No labor protections (Council represents owners, not workers) │ ├ Disease from overcrowding + pollution │ └ Growing ANGER — worker movements, secret societies, proto-socialist cells └ The city is simultaneously the world's most advanced and most unequal place ``` ### Rural Extreme ``` Countryside: ├ Land consolidated by urban corporations → mega-farms ├ Steam tractors work the fields → few workers needed ├ Former peasants already left for the cities ├ Remaining: hired agricultural workers (seasonal, poorly paid) ├ No pneumatic systems, no computing halls, no steam-scrapers ├ Dirt roads, traditional housing, kerosene lamps └ 100+ years behind the cities in living standards Frontier (Sichuan, Western Protectorate, northern border zone): ├ Barely industrialized ├ Military garrisons ├ Indigenous/minority populations └ Another world entirely from Hangzhou ``` ## Core Gameplay ### 1. The Technology Transition (蒸汽vs电力) ``` Journal Entry: "The Electric Question" (电力抉择) Route A — Steam Maximalism: Push steam/mechanical to absolute limits +: cheaper (no infrastructure rebuild), plays to strengths −: long-term ceiling, competitors pull ahead in communications/computing Route B — Electric Transition: Import Western electrical technology, rebuild +: future-proof, catch up in telecommunications −: astronomical cost, massive unemployment in steam industries, cultural resistance Route C — Dual Track: New installations = electric, existing = steam +: gradual, lower social disruption −: slow, two incompatible systems Each route has different economic/social/military consequences ``` ### 2. The Social Reform Question (社会改革) ``` Journal Entry: "Voice of the People" (民声) → Can workers gain representation in the Industrial Council? → Can small businesses get seats? → Land reform: break up corporate mega-farms? → Labor law: working hours, child labor, safety standards? Each reform faces FIERCE resistance from the corporate Council But failure to reform → worker unrest → strikes → possibly revolution Routes: A. Gradual reform (add worker delegates to Council → slow, corporate resistance) B. Emperor's intervention (invoke imperial power to force reform → risky, may backfire) C. Revolution (workers overthrow the system → industrial damage, chaos, possible civil war) D. Maintain status quo (corporations happy, workers increasingly radicalized → time bomb) ``` ### 3. Recover Liaodong (收复辽东) ``` Journal Entry: "The Lost Heartland" Jianzhou Republic holds Liaodong — Song's oldest industrial zone Every Song patriot knows: "Liaodong is ours" But: Jianzhou is heavily fortified + has international support (England) Routes: A. Military reconquest (massive war, high cost, uncertain outcome) B. Economic absorption (tighten the "protectorate" → strangle Jianzhou economically) C. Accept reality (politically toxic but saves resources for other goals) D. Wait for Jianzhou to weaken (internal crisis? Mongol raids? Japanese war?) ``` ### 4. Maritime Empire Management ``` Malacca: secure (direct fortress) Vietnam/Burma: drifting toward full independence → hold or let go? SE Asian polities: nominal subjects, actual strangers → formalize independence or tighten control? Australia: growing but needs investment → develop or neglect? Eastern Bengal: strategically important (India access) → defend or trade away? Overstretch vs underreach: Song can't manage everything from Hangzhou ``` ### 5. Pollution and Public Health (环境危机) ``` 600 years of coal-burning → the worst air pollution in human history Hangzhou/Nanjing smog: visibility drops to meters on bad days Lung diseases: epidemic among factory workers and urban poor Water pollution: industrial runoff into rivers (Yangtze? Qiantang?) Soil contamination around old factory sites V3: Public Health events, mortality rates, productivity loss Solution requires: cleaner technology (electricity?) or emission controls (expensive) Corporate Council resists regulation (costs money, reduces profit) ``` ## Military: The Steam Armada ``` Navy (蒸汽舰队): ├ World's largest navy by tonnage (but NOT by technology) ├ Steam turbine warships: most powerful engines, heaviest armor ├ Mechanical fire control: most accurate gunnery (punch-card targeting) ├ BUT: no wireless communication between ships (relies on signal flags + semaphore) │ → English/German fleets with radio = better coordinated in battle ├ Submarine development? (possible — steam-mechanical, not electric) └ Centered on: Malacca fleet, East China Sea fleet, Australian patrol fleet Army (陆军): ├ Massive (huge population → huge conscript pool) ├ Well-equipped (domestic weapons production) ├ But: not as mechanized as Jianzhou (Song has manpower, doesn't NEED machines) ├ Steam-powered artillery tractors, armored trains └ Weakness: communications (no radio → army relies on telegraph + courier) ``` ## Flavor ### The Oldest Empire, The Newest Crisis - Song claims 900 years of continuous dynasty (960→1836) — the world's longest-ruling house - "We invented industry. We invented computing. We invented the modern world." - But: the world Song invented is now being surpassed by Western electrical civilization - National anxiety: "Are we still the greatest? Or are we becoming the greatest MUSEUM?" ### The Mechanical Monks - Buddhist monasteries adopted mechanical computing for astronomical/calendar calculations - "Mechanical monks" — monks who maintain temple computing engines (click-click-click of prayer-wheel gears) - Computing and spirituality merged in Song culture in a way the West doesn't understand - Flavor events: mechanical temple installations, algorithmic divination debates ### Tea, Steam, and Steel - Song culture: tea ceremony (ancient) + steam engineering (modern) + steel craftsmanship (both) - Master engineers have the social status of artists - "A well-tuned steam engine is a work of art" — the aesthetic of precision - Flavor: engineering competitions, master-craftsman culture, apprenticeship traditions 600 years deep ## Relationships | Country | Relationship | Notes | |---|---|---| | Jianzhou Republic | **Lost territory / protectorate** | "Liaodong is ours." Permanent irredentist wound. Protected republic = face-saving fiction. | | Japan | **Pacific rival / wary respect** | Japan forced open by Jianzhou, not Song. But Japan's Pacific empire threatens Song's interests. | | Korea | **Cultural satellite** | Former tributary. Independent but in Song's orbit. Song cultural gravity pulls constantly. | | England | **Primary global rival** | Naval competition, Indian competition, Australian competition, technology competition (electric vs steam). But also: major trade partner. | | Ilkhanate | **Historical rival, trade partner** | Malacca Wars (Song won). Cold peace. Silk Road trade continues. Ilkhanate has electricity Song needs. | | Germany | **Technology source / competitor** | German electrical technology = what Song needs to import. But Germany is also a trade rival. | | Mongol Khanate | **Former colony, nuisance** | Nationalized Song mines. Raids Song border. Too small to threaten but annoying. | | Australia (own colony) | **Growing asset** | Chinese settlers. Mineral potential. Needs investment. Kalmar/England eyeing west coast. | | SE Asian polities | **Nominal empire** | Fly Song flags, govern themselves. Fiction of sovereignty. |