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<!doctype html>
<html>
<head>
    <meta charset="UTF-8"/>
    <title>Canvas Layers Test</title>
</head>
<body>
<section>
    <div id="canvasesdiv" style="position:relative; width:400px; height:300px">
        <canvas id="layer1"
                style="z-index: 1;
                    position:absolute;
                    left:0px;
                    top:0px;
                    "
        height="300px" width="400">
            This text is displayed if your browser does not support HTML5 Canvas.
        </canvas>

        <canvas id="layer2"
                style="z-index: 2;
                    position:absolute;
                    left:0px;
                    top:0px;
                "
        height="300px" width="400">
            This text is displayed if your browser does not support HTML5 Canvas.
        </canvas>

        <canvas id="layer3"
                style="z-index: 3;
                    position:absolute;
                    left:0px;
                    top:0px;
                "
            height="300px" width="400">
            This text is displayed if your browser does not support HTML5 Canvas.
        </canvas>
    </div>

    <script type="text/javascript">
        var layer1; var ctx1;
        var layer2; var ctx2;
        var layer3; var ctx3;

        var x = 400;
        var y = 300;
        var dx = 2;
        var dy = 4;
        var WIDTH = 400;
        var HEIGHT = 300;
        var city = new Image();

        function init() {
            city.src ="city.png";
            layer1 = document.getElementById("layer1");
            ctx1 = layer1.getContext("2d");
            layer2 = document.getElementById("layer2");
            ctx2 = layer2.getContext("2d");
            layer3 = document.getElementById("layer3");
            ctx3 = layer3.getContext("2d");
            setInterval(drawAll, 20);
        }

        function drawAll() {
            draw1();
            draw2();
            draw3();
        }

        function draw1() {
            ctx1.clearRect(0, 0, WIDTH, HEIGHT);
            ctx1.fillStyle = "#FAF7F8";
            ctx1.beginPath();
            ctx1.rect(0, 0, WIDTH, HEIGHT);
            ctx1.closePath();
            ctx1.fill();
            ctx1.fillStyle = "#444444";
            ctx1.beginPath();
            ctx1.arc(x, y, 10, 0, Math.PI*2, true);
            ctx1.closePath();
            ctx1.fill();

            if (x + dx > WIDTH || x + dx < 0)
            dx = -dx;
            if (y + dy > HEIGHT || y + dy < 0)
            dy = -dy;

            x += dx;
            y += dy;
        }

        function draw2() {
            ctx2.clearRect(0, 0, WIDTH, HEIGHT);
            ctx2.drawImage(city, 0, 0);
        }

        function draw3() {
            ctx3.clearRect(0, 0, WIDTH, HEIGHT);
            ctx3.fillStyle = "#444444";
            ctx3.save();
            ctx3.translate(200,200);
            ctx3.rotate(x/20);
            ctx3.fillRect(-15, -15, 30, 30);
            ctx3.restore();
        }

        init();

    </script>
</section>
</body>
</html>