summaryrefslogtreecommitdiff
path: root/COUNTRIES_V3/NEW_SONG.md
diff options
context:
space:
mode:
authorhaoyuren <13851610112@163.com>2026-05-19 16:43:16 +0800
committerhaoyuren <13851610112@163.com>2026-05-19 16:43:16 +0800
commite544c22fc15b6f2b50bbadc86e210bde1ee6d1c8 (patch)
tree25ef1ff12c0c21d595c5d6217fc1559a02570b5b /COUNTRIES_V3/NEW_SONG.md
parent714a31699f4cb5833395db2c9419a370151a58fa (diff)
Rewrite Jianzhou Republic: corporatist guild republic, vast empty industrial state
NOT a city-state — all of outer Manchuria (Liaodong + Jilin + Heilongjiang) Huge territory but only ~8-12M people. Black soil plains undeveloped. Corporatist guild system (行会体制): - Society organized vertically by industry, not horizontally by class - Left wing (worker welfare) and right wing (social credit) coexist within guilds - No aristocracy but guild chairmen becoming de facto ruling class Song protectorate: accepts powerless Governor in exchange for not being invaded - Song Influence meter: too defiant → invasion risk, too compliant → absorption Four gameplay pillars: 1. Population crisis: not enough people for the territory (mechanized agriculture as solution?) 2. Sea of Japan: Japan controls access to Pacific, Sakhalin port as strategic lifeline 3. Trade exploitation: heavy industry dominance over Japan (steel for food/minerals) 4. Deterrence equation: Song's 200M vs Jianzhou's 10M Flavor: "Born in Fire, Forged in Steel", coldest republic, empty interior frontier Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Diffstat (limited to 'COUNTRIES_V3/NEW_SONG.md')
0 files changed, 0 insertions, 0 deletions