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| author | haoyuren <13851610112@163.com> | 2026-05-19 16:43:16 +0800 |
|---|---|---|
| committer | haoyuren <13851610112@163.com> | 2026-05-19 16:43:16 +0800 |
| commit | e544c22fc15b6f2b50bbadc86e210bde1ee6d1c8 (patch) | |
| tree | 25ef1ff12c0c21d595c5d6217fc1559a02570b5b /COUNTRIES_V3/NORTHERN_ULUS.md | |
| parent | 714a31699f4cb5833395db2c9419a370151a58fa (diff) | |
Rewrite Jianzhou Republic: corporatist guild republic, vast empty industrial state
NOT a city-state — all of outer Manchuria (Liaodong + Jilin + Heilongjiang)
Huge territory but only ~8-12M people. Black soil plains undeveloped.
Corporatist guild system (行会体制):
- Society organized vertically by industry, not horizontally by class
- Left wing (worker welfare) and right wing (social credit) coexist within guilds
- No aristocracy but guild chairmen becoming de facto ruling class
Song protectorate: accepts powerless Governor in exchange for not being invaded
- Song Influence meter: too defiant → invasion risk, too compliant → absorption
Four gameplay pillars:
1. Population crisis: not enough people for the territory (mechanized agriculture as solution?)
2. Sea of Japan: Japan controls access to Pacific, Sakhalin port as strategic lifeline
3. Trade exploitation: heavy industry dominance over Japan (steel for food/minerals)
4. Deterrence equation: Song's 200M vs Jianzhou's 10M
Flavor: "Born in Fire, Forged in Steel", coldest republic, empty interior frontier
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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